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Thank you for reviewing our game. Can you explain the idea of a good bishop vs a bad bishop
Thanks for offering it up for review! Happy to explain. In most games, due to pawn positions (during the Opening and Middle Game – and occassionally into the end game) one of your two bishops will be on the same color as the majority of your pawns. This is mostly concerned with center pawns, but not exclusively. If your bishop is “behind” your pawns and the same color as those pawns, it is considered to be a “bad” bishop as it has less scope. The other bishop has no interference from your own pawns and is considered the “good” bishop. Good and Bad are defined by the scope of movement for each. This designation may help in deciding to keep or trade a bishop (of yours or your opponent).
This game is a great example of CCT- Check, Capture, Threat. Having an organized method of evaluating a position reduces a lot of missed chances.
Also move 25 position- Jonathan should go over that until he can win that against anyone. It’s a great practice position for endgames as the underlying elements of that position, once fully understood, will be seen again and again in many future endgame encounters.
Good point! I will definitely give this to Jonathan to work on this week!
I understand the good and bad concept. This obviously changes as the pawns move so it only matters where the pawns are when your deciding to trade. I often get a bishop pinning me, my reaction is usually to move a bishop between their bishop and my pin and trade bishops. Should I reconsider that depending on the pawns ?
At some point near the end of the Opening and well into the middle game, many times the pawns are locked in for a while, creating a pawn chain. This is when we look at those pawns to determine the good vs. bad bishop. There are ways to deal with the bad bishop. 1. Trade it off. 2. Get it “outside” of the pawn chain. It works out well toward the end game also since you want your bishop to not be on the same color as your pawns (so it is not restricted). So, a consideration for trading a bishop when you have “broken the pin” and they move the pinned piece allowing a trade can definitely include determining if the Bishop is “good” or “bad.” Unfortunately, there is no formula that works in all situations. Just principles that can be applied. Each situation/scenario should be assessed on its own.
Jordan — can you elaborate on CCT. I will tell you that this was a 15 minute game so neither of us was evaluating much after the first few moves. I think it was more reactionary. I mentioned to Martin, for newbies like us when we get to a point in the game we are not familiar, the mistakes happen. I am still learning this opening and made mistakes. Most newbies dont get to the end game so they aren’t sure what to do. I am a few steps ahead of Jonathan in the curve so when we got to this point I felt pretty good. I need to work on not getting in these holes because an experienced player would have finished me off
Hopefully Jordan will reply. Meantime, CCT, is (imo) equivalent to my teaching that you have to know “why” your opponent made their last move. A “simple” analysis would be to identify andy “Check, Capture, or Threat” that the last move made. I say “simple” because it’s good for not blundering (missing obvious threats), not missing easy opportunities (free candy) or in-between moves (many times checks are good in-between moves). But it’s not enough if you can’t see their play which is 3 or 4 moves deep. I think this is a good place for beginners to start because they miss some basic CCTs.
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